/* ==========================================
   ROCK PAPER SCISSORS
   Extracted from games.css in Wave 5 cleanup — Phase 7 CSS refactor.
   Only the pure RPS selectors live here; shared multi-selector
   rules (e.g. ".ttt-container, .cf-container, .rockpaperscissors-arena,
   .bs-container") remain in games.css because they bind behaviour
   across multiple games.
   ========================================== */

@layer features {


/* Small countdown for RPS */
.rockpaperscissors-small-countdown {
    position: absolute;
    top: 50%;
    left: 50%;
    transform: translate(-50%, -50%);
    font-size: clamp(2rem, 8vw, 4rem);
    font-weight: 900;
    color: var(--primary);
    text-shadow: 0 0 20px rgba(var(--primary-rgb),0.6);
    animation: rpsCountdownPulse 0.9s ease-in-out infinite;
    z-index: 100;
    pointer-events: none;
}

@keyframes rpsCountdownPulse {
    0% {
        transform: translate(-50%, -50%) scale(0.5);
        opacity: 0;
    }

    50% {
        transform: translate(-50%, -50%) scale(1.2);
        opacity: 1;
    }

    80% {
        transform: translate(-50%, -50%) scale(1);
        opacity: 1;
    }

    100% {
        transform: translate(-50%, -50%) scale(1);
        opacity: 0;
    }
}

/* Phase 7.7: partial !important strip — display/flex-direction/width/height/
   overflow have no higher-specificity rule fighting them. background/border/
   box-shadow keep !important to beat .rockpaperscissors-reveal-state
   .rockpaperscissors-player-choice (0,2,0) which sets background + border. */
.rockpaperscissors-player-choice {
    display: flex;
    flex-direction: column;
    align-items: center;
    justify-content: center;
    width: auto;
    height: auto;
    background: none !important;
    border: none !important;
    box-shadow: none !important;
    overflow: visible;
}

.rockpaperscissors-reveal-circle {
    width: 160px;
    height: 160px;
    border-radius: 50%;
    background: rgba(255, 255, 255, 0.1);
    border: 4px solid rgba(255, 255, 255, 0.2);
    display: flex;
    align-items: center;
    justify-content: center;
    box-shadow: 0 4px 15px rgba(0, 0, 0, 0.3);
    backdrop-filter: blur(5px);
    flex-shrink: 0;
}

.rockpaperscissors-choice-text {
    font-size: 2rem;
    font-weight: 800;
    color: rgba(255, 255, 255, 0.9);
    margin-top: 30px;
    letter-spacing: 2px;
    text-shadow: 0 2px 10px rgba(0, 0, 0, 0.5);
    text-align: center;
    animation: fadeIn 0.5s ease-out;
    text-transform: capitalize;
}

.rockpaperscissors-big-emoji {
    font-size: 5rem;
    filter: drop-shadow(0 0 10px rgba(0, 0, 0, 0.3));
}

/* Note: games.css has a base @keyframes fadeIn (opacity only). This one
   was appended AFTER it in the old monolithic file, deliberately
   overriding with a translate + opacity combo for the RPS reveal. Kept
   as-is so the late-cascade redefinition continues to win. */
@keyframes fadeIn {
    from {
        opacity: 0;
        transform: translateY(10px);
    }

    to {
        opacity: 1;
        transform: translateY(0);
    }
}

/* ========================================
   ROCK PAPER SCISSORS — Battle Layout
   ======================================== */

.rockpaperscissors-arena {
    padding: var(--spacing-md);
}

.rockpaperscissors-battle-layout {
    display: flex;
    align-items: center;
    justify-content: center;
    gap: var(--spacing-md);
    margin-bottom: var(--spacing-lg);
    min-height: 150px;
}

.rockpaperscissors-player-side {
    flex: 1;
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 8px;
    max-width: min(200px, 40vw);
}

.rockpaperscissors-player-label {
    font-weight: 700;
    font-size: 0.9rem;
    color: var(--text-secondary);
    text-transform: uppercase;
    letter-spacing: 1px;
}

.rockpaperscissors-player-choice {
    width: 100px;
    height: 100px;
    background: linear-gradient(145deg, rgba(var(--secondary-rgb),0.15), rgba(52, 73, 94, 0.3));
    border: 2px solid rgba(var(--secondary-rgb),0.3);
    border-radius: 50%;
    display: flex;
    align-items: center;
    justify-content: center;
}

.rockpaperscissors-big-q {
    font-size: 2.5rem;
    opacity: 0.4;
}

.rockpaperscissors-big-emoji {
    font-size: 3rem;
    line-height: 1;
}

.rockpaperscissors-opponent-avatar {
    width: 60px;
    height: 60px;
    border-radius: 50%;
    object-fit: cover;
}

.rockpaperscissors-center-vs {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 6px;
}

.rockpaperscissors-vs-badge {
    font-size: 1.5rem;
    font-weight: 800;
    color: var(--secondary-alt);
    text-shadow: 0 0 12px rgba(var(--secondary-alt-rgb),0.3);
}

.rockpaperscissors-round-badge {
    font-size: 0.75rem;
    font-weight: 600;
    color: var(--text-muted);
    background: rgba(var(--secondary-rgb),0.15);
    padding: 3px 10px;
    border-radius: 20px;
}

.rockpaperscissors-choices {
    display: flex;
    justify-content: center;
    gap: var(--spacing-md);
    flex-wrap: wrap;
}

.rockpaperscissors-choice-btn {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 8px;
    padding: var(--spacing-lg) var(--spacing-xl);
    background: linear-gradient(145deg, rgba(var(--secondary-rgb),0.1), rgba(52, 73, 94, 0.25));
    border: 2px solid rgba(var(--secondary-rgb),0.3);
    border-radius: var(--radius-lg);
    cursor: pointer;
    transition: background 0.3s ease, background-color 0.3s ease, border-color 0.3s ease, box-shadow 0.3s ease, color 0.3s ease, filter 0.3s ease, opacity 0.3s ease, transform 0.3s ease;
    font-family: inherit;
    color: var(--text-primary);
    min-width: 100px;
}

.rockpaperscissors-choice-btn:hover {
    transform: translateY(-6px) scale(1.05);
    border-color: rgba(var(--secondary-rgb),0.6);
    box-shadow: 0 12px 30px rgba(var(--secondary-rgb),0.25);
    background: linear-gradient(145deg, rgba(var(--secondary-rgb),0.2), rgba(52, 73, 94, 0.35));
}

.rockpaperscissors-choice-btn.selected {
    border-color: #27ae60;
    background: rgba(39, 174, 96, 0.2);
    transform: scale(1.1);
    box-shadow: 0 0 25px rgba(39, 174, 96, 0.3);
    pointer-events: none;
}

.rockpaperscissors-emoji {
    font-size: 3rem;
    line-height: 1;
}

.rockpaperscissors-label {
    font-weight: 700;
    font-size: 0.9rem;
}

.rockpaperscissors-round-result {
    font-size: 1.5rem;
    font-weight: 800;
    padding: var(--spacing-md) var(--spacing-lg);
    border-radius: var(--radius-lg);
    margin-top: var(--spacing-md);
    text-align: center;
    animation: bounce-in 0.4s ease;
}

.rockpaperscissors-win {
    color: #27ae60;
    background: rgba(39, 174, 96, 0.15);
    border: 1px solid rgba(39, 174, 96, 0.3);
}

.rockpaperscissors-lose {
    color: #e74c3c;
    background: rgba(231, 76, 60, 0.15);
    border: 1px solid rgba(231, 76, 60, 0.3);
}

.rockpaperscissors-draw {
    color: var(--primary-dark);
    background: rgba(243, 156, 18, 0.15);
    border: 1px solid rgba(243, 156, 18, 0.3);
}

.rockpaperscissors-reveal-state .rockpaperscissors-player-choice {
    border-color: rgba(var(--secondary-alt-rgb),0.3);
    background: linear-gradient(145deg, rgba(var(--secondary-alt-rgb),0.05), rgba(var(--secondary-rgb),0.15));
}

@keyframes bounce-in {
    0% {
        transform: scale(0);
    }

    60% {
        transform: scale(1.15);
    }

    100% {
        transform: scale(1);
    }
}

.bounce-in {
    animation: bounce-in 0.5s ease;
}


} /* end @layer features */
